Support
All support resources for our products. Here you can find answers to frequently asked questions, discuss with other users, recover a lost license code or file a support request.
Forum closed
This forum was closed and turned into an archive effective April 21, 2018. It is no longer possible to create new topics or reply to existing topics.

Thanks everyone for all the great questions and contributions over the years.

Please use the Contact form to get in touch.

Remote Buddy Forum

Overview 

AuthorThread
User

30.04.2008 21:34:48
Wii remote as a gyroscopic mouse (feature request)
View

This posting is older than 6 months and can contain outdated information.
I would love to be able to use a Wii remote as a gyroscopic mouse in either relative mode or absolute mode. The thing has a three-axis accelerometer, so it should be possible.

In relative mode on a gyroscopic mouse, there is a neutral position where the mouse does not move. Tilting the device in a certain direction causes the cursor to slide in that direction with the speed determined by the degree of tilt. It's kind of like a TrackPoint on a ThinkPad.

A gyroscopic mouse in absolute mode maps certain angles of tilt to certain spots on the screen. Thus, to get the mouse to go to the upper left, you tilt it forward and left, kind of like a joystick. Most people see absolute mode in tablets from Wacom and the like where placing the pen close to the tablet causes the cursor to jump to that location on the screen.

Basically, I want it to be able to act as a mouse, but my TV (actually a projector mounted on my ceiling that casts a 100" diagonal image) is big enough that the normal Wii beacons are too narrow and too dim. I don't want to have to build a new pair of lights just yet. 

These entries from the FAQ may be relevant to this topic:

Hardware - Apple® Remote
Hardware - Wii™ Remote
User

30.04.2008 22:42:01
Re: Wii remote as a gyroscopic mouse (feature request)
View

This posting is older than 6 months and can contain outdated information.
Thanks for asking.

There's a reason, though, why that feature is not found in Remote Buddy.

The Wiili.org wiki already says it well, so I'll just quote it here.

-- Quote: http://www.wiili.org/Wiimote#IR_Sensor --

[..]

During R&D, Nintendo discovered the motion sensors were not accurate 
enough to use the remote to control an on-screen cursor. To correct 
this, they augmented the remote with an infrared image sensor on the 
front designed to locate two IR beacons within the controller's field 
of view. The beacons are housed within a device misleadingly called 
the Sensor Bar.

These two sources of IR light are tracked by a PixArt sensor in the 
front of the Wiimote housing. By tracking the locations of these two 
points in the sensors 2D field of view, the system can derive more 
accurate pointing information.

[..]

-- End of quote --

My own tests showed me that the accellerometers are not a good data 
source for implementing a virtual mouse - at least if you really want 
to use it beyond a technical demo. I was regularly faster at 
positioning the mouse cursor using just the remote's buttons and 
Remote Buddy's "normal" virtual mouse.

Best regards, 
Felix Schwarz